Learning Path:
3D ARTIST
Learning Path:
3D Artist
about the learning path
This intensive 25-week journey takes you from basics to experienced 3D artist
Target Audience:
- Motion designers seeking to expand into real-time graphics
- 3D artists wanting to bridge traditional and real-time workflows
- Visual artists interested in procedural and generative art
- Interactive developers looking to enhance their 3D capabilities
- VJs and audiovisual performers
- Installation artists and creative technologists
- Game designers interested in procedural content creation
- Architects exploring real-time visualization
Prerequisites:
- Basic understanding of 3D space and coordinate systems
- Foundational knowledge of digital content creation
- Basic programming concepts (helpful but not required)
- Computer with dedicated GPU (minimum 6GB VRAM recommended)
Learning Path Aims:
- Solid understanding of the TouchDesigner node-based workflow and procedural 3d
- Develop comprehensive understanding of media server architecture and real-time processing
- Implement robust performance setups and content management workflows
- Code the real-time image processing tools and generative graphics using GLSL
Get 200$ discount for TouchDesigner Commercial License
Once you enroll in the AV learning path, you have the opportunity to purchase a commercial TouchDesigner license at a $200 discount (for a total of $400)
Duration
25 weeks
Your skill level
Beginner, Intermediate
Software
TouchDesigner
Video Duration
1,5-2 hours per week
Format
Self-study
Who needs this
Motion Designers Media Artists 3D Artists VR / XR Producers NFT Artists Interactive Developers Musicians VJs AI/ML Enthusiasts Designers Video Engineers
Learning Path Objectives
1. Master both real-time and offline 3D content creation
2. Develop proficiency in procedural modeling and generation
3. Build expertise in shader programming and GPU optimization
4. Create automated workflows between different 3D platforms
5. Establish professional-grade technical artist capabilities
6. Gain hands-on experience with industry-standard tools
Get the SideFX Houdini Student License
Once you enroll in the 3D Artist learning path, you have the opportunity to purchase a student license for $75
What is a learning path?
We have compiled this self-study program from materials of four short courses at different levels.
It will guide you seamlessly from mastering the basics of TouchDesigner to a skilled 3D Artist.
Each week you will be given a new lesson lasting from one and a half to two hours.
It will take you from 6 to 10 hours a week to complete each lesson.
Below are 5 videos covering different stages of the AV artist learning path:
Learning path format & materials
The program is completely prerecorded and includes 46 Hours of video lessons.
TouchDesigner & Houdini projects available to download.
For communication, we have a group chat.
Career Opportunities
After completing this learning path, you'll be qualified for positions such as:
- Technical Artist in game development
- Motion Designer for broadcast/streaming
- Real-time Graphics Developer
- Interactive Installation Artist
- Procedural Content Creator
- Virtual Production Technical Director
- Generative Art Designer
- Live Visual Performance Artist
Why people choose Learning Path: 3D Artist
The path is not a bunch of Youtube tutorials, rather it’s a holistic ground for your growth in the audiovisual production area
It teaches the fundamentals of both Touchdesigner and Houdini
The path is well balanced over the core theory and handy practical tools
We provide cutting-edge knowledge directly from core developers
the path based on 15 years of experience teaching how to make professional audio and visual production
The path will teach you how not to fear to create and experiment, You will unleash your creativity with outstanding tools
Study Topics
TEACHER
We are are a team of professionals ready to help you throughout the journey. Besides an ample technical expertise, each of us has an individual style and a unique vision to share with you.
STANISLAV GLAZOV
MEDIA ARTIST, EDUCATOR, COURSE AUTHOR
3D AND AUDIOVISUAL ARTIST WITH OVER 22 YEARS OF EXPERIENCE IN COMPUTER GRAPHICS AND 20 YEARS OF TEACHING EXPERIENCE
For more than 20 years, he has worked in light and visual art, seeking innovative opportunities where art and technology intersect. His installations and AV performances explore themes such as inner and social freedom, consciousness, identity, and loneliness in the modern world, using high-tech techniques.
Driven by his desire to create unforgettable experiences that inspire, he takes an individualized approach to each work, creating unique algorithms and synchronizing sound with visuals and digital shapes. He is also known for producing music with modular synthesizers and analog devices, influenced by industrial music, which combines noise, disharmony, and shamanism to take listeners on an intense emotional journey.
In 2013, he created his own generative design studio Licht.Pfad.
Creation of AV Performances in partnership with Dasha Rush, Robert Lippok
Performances at all the iconic festivals of the planet: Berlin Atonal, Mutek Montreal, Ars Electronica Linz, Unsound Festival in Krakow, Raster-Noton night in Berghain, Barbican London, Resonance Festival in Tokyo, Mira Festival Barcelona, L.E.V. Festival, Light Festival Lyon
Since 2016 - working on theater projects with Maxim Didenko, including the creation of media servers for various performances
1810€ 1375€*
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