Hey Folks!
This week for you:
- Artist talk with Vadim Epstein. Generative Video with Stable Diffusion.
- FREE PDF guide: Local Setup for Generative Video with Examples
- Promocodes for newsletter subscribers only
- Hou2Touch Intro. Lesson 9. Create the Procedural Gear Asset in Houdini and TouchDesigner
- BIENALSUR Biennial (Argentina): Open Call for Proposals
- Demystifying SOPs: Other Modeling Ops
Lets go!
Artist talk with Vadim Epstein.
Generative Video with Stable Diffusion.
We're excited to show you an exclusive artist talk with the pioneer in the AI/ML media art Vadim Epstein and delve into the captivating realm of Generative Video and Stable Diffusion.
This isn't just your regular talk. Vadim will take you on a journey through his artistic process, sharing insights into the creation and understanding of AI/ML in Visuals.
Dive into the innovative world of generative art and learn from a field expert.
This talk is suitable for artists interested in integrating new technology into their work, tech enthusiasts who appreciate art, or anyone curious about the intersection of these two fields.
But that's not all!
We will give you a PDF guide on setting up a stack for working with neural networks.
subscribe to the newsletter to download PDF Guide
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AI/ML in Visuals Course starts on April 1
It will be an exciting 7 week deep dive under the hood of AI and Neural Networks a lot of studying, fun and practice.
Now is the perfect time to join the course with special discount for newsletter subscribers for just 777€ 555€.
Use promocode FRIEND on checkout
Also, we have an installment option and you can pay 50% in the first month and 50% in the second month.
Hou2Touch Intro
lesson 9. Create the Procedural Gear Asset in Houdini and TouchDesigner
In this lesson, we continue to showcase the procedural workflow. It explains how to build the Model of the Procedural Gear in Houdini and TouchDesigner, including the process of creating the Digital Asset.
Hou2Touch course is already started, but you may join to the current group now
The course is based on long and intensive experience of trying to improve the complexity and quality of real time Graphics created in TouchDesigner.
It's oriented to intermediate TD users with an understanding of the SOP concept and basics of the GLSL coding.
Don't be afraid if you are beginners - in the first third of the course you will receive a powerful base.
Click here to learn more and take 25% Extra discount with promocode FRIEND
BIENALSUR Biennial (Argentina): Open Call for Proposals
Hey Artists!
Pay attention:
International Open Call Towards BIENALSUR 2025 5th edition
Deadline: 8 April 2024
Who is eligible to apply?
Artists, curators and curators from all over the world, irrespective of their nationality, are welcome to apply.
Can more than one project be submitted?
You may submit more than one project as long as they fall into different application categories. The 4 (four) categories available are: individual artist, group artist, individual curator, group curator.
Are there any pre-established curatorial themes or topics?
No, the call is completely free, without a pre-established theme. On the basis of the projects received, the International Curatorial Council of BIENALSUR will identify and evaluate the Curatorial Axes for the 2025 edition. This enables the consolidation of a cartography that is closely related to the concerns and experiences of artists, curators and curators worldwide.
What kind of projects and what disciplines are included?
All types of projects and disciplines. Projects of the most diverse formats, from interventions to more conventional disciplines, such as painting, photography, sculpture, drawing, video, installations, performance, etc., may be submitted. Their feasibility will also be considered.
Must the project be unreleased?
While the Call aims primarily to bring together original and unreleased projects, proposals that have already been exhibited or produced for other sites may also be submitted, with the respective adaptations to the territory, community or space in which they will be re-located. In the case of a previous version of the work, the submission must clearly indicate where and when it was presented.
The only way to apply to the Call is through an online form that can be found
on the BIENALSUR website
Good luck!
Demystifying TouchDesigner's SOP Operators
Today, we'll be discussing three operators that are a bit challenging to categorize:
1. Ray SOP: This operator is used for projecting geometrical points onto the surface of other geometry.
2. LineThick SOP: This operator is used for modeling line thickness.
3. Wireframe SOP: This operator allows for the fast generation of tubes along the edges.
Full list of the operators uncovered in this video
00:00 - Intro
00:19 - Ray SOP
04:39 - LineThick SOP
05:57 - Wireframe SOP
07:17 - What is Next?
Subscribers to our mailing list can download the project file using the button below:
subscribe to the newsletter to download project file
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It's all for today
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Hou2Touch:
Stanislav Glazov:
Sincerely yours, Hou2Touch team
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