HOU2TOUCH FREE LESSON
Intro 2 Procedural workflow
We decided to give you a view of some lessons from our massive Hou2Touch Online course
This small lesson will show you the main concept what is proceduralism and how we can design the most efficient way to work in visual production.
- 00:00 Intro to the Lesson
- 01:39 Everything is an Array
- 03:51 Creating reusable Working blocks
- 05:28 Export CHOP channels to the node Parameters
- 07:39 Concept of the modular setups
- 09:29 Learning Procedural workflow like learning a language
- 10:42 Example of the Procedural setup in Houdini
- 12:00 Ideal Pipeline for the visual production
MAIN NEWS FOR THE LAST 6 MONTHS
The last time our flagship fundamental course Hou2touch was opened to study with curatorial support in June. Those who managed to enroll have delved into procedural thinking in TouchDesigner and Sidefx Houdini.
Since then, we deliberately have not collected a new group, improving the course and approach:
- We added new videos to where in our opinion we could reveal the topic of the lesson more fully
- We rewrote homework, fostering more emphasis on project work
- We improved the methodology - now it is maximally focused on the visible result of the student
I am pleased to announce that on January, 16 we are launching a new stream of the Hou2Touch online course
with curatorial support!
Profit:
- As you take the course, you can clearly show the people with whom you want to work the arsenal of the tools you master
- You will see your progress for 10 months of study
- You'll want to share it
As always, early birds can enroll with a good discount and interest-free installments for 90 days after the start of the course:
- Enroll now with a Early bird discount by paying 50%
- Start studying on January 16
- Pay the remaining 50% until April 15, 2024
Hurry up, there will be a price increase soon!
Also you can start the renewed course right now on self-study format
Push the button below to learn more
Learn more
Demystifying TouchDesigner's SOP Operators
We CONTINUE to post the video lessons about the most mystic and underrated TouchDesigner Operator Family - SOPs aka Surface Operators
In the 5th video we finish going through the deformers: Twist, Noise and Blend SOPs
Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you want to reach pro level. Keep up the good work!
Subscribers to our mailing list can download the project file using the button below:
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10 minutes tutorial
002. TouchDesigner. Control Particle SOP with Optical Flow
In this small tutorial we cover the technique - how to get the OpticalFlow data into SOP context and control the Particle SOP with that
It's all for today
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Sincerely yours, Hou2Touch team
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