next price increase 04.12 !! price next price increase 04.12 !! price next price increase 04.12 !! price next price increase 04.12 !! price next price increase 04.12 !! price next price increase 04.12 !! price
Understanding the relationship between music and visuals.
1.1.Bitwig Studio Fundamentals
Bitwig Studio interface and workflow.
Working with MIDI and audio
Introduction to virtual instruments and effects.
1.2.Introduction to TouchDesigner
UI and Node Workflow.
Contexts and Data Types
Paramter control with CHOPs
2.1. Exploring Bitwig's modulation system.
Nested Devices and Remote Controls
Creative audio processing and sound design.
2.2. TouchDesigner Intermediate Techniques
Working with Compositing and 2D Effects
Introduction to generative visuals.
3.1. MIDI setup between Bitwig and TouchDesigner.
Controlling visuals with music parameters.
Creating responsive audiovisual performances.
3.2. Audio Reactive Visuals
Using audio analysis in TouchDesigner.
Creating reactive visuals driven by music.
4.1. Bitwig Studio Advanced Techniques
Advanced MIDI/AudioEVents manipulation and expression in Bitwig.
Inroduction to Grids.
Routing. Using Hardware Instruments
4.2. TouchDesigner Visual Effects and Filters
Implementing visual effects in TouchDesigner.
Using shaders for advanced visual manipulation..
5.1. Introduction to interactive installations.
Working with sensors and controllers for interactivity.
Building a complete interactive audiovisual installation.
6.1. Building AV Setup in Bitwig
Approaches for Synchronizing Visuals
6.2.Final Projects and Presentations
Students showcase their final audiovisual projects emphasizing Bitwig techniques.
Critique and feedback sessions.
Basic knowledge of music production in a digital audio workstation (DAW).
Familiarity with visual programming concepts is beneficial but not required.
Prerequisites are flexible: the more you know, the more you get.
Microsoft Windows 8.1 / Windows 10 / Windows 11
Apple macOS 10.14 and up
TouchDesigner requires a GPU and drivers that support Vulkan 1.1.
Windows computer with a decent Nvidia GPU with at least 6Gb VRAM (hard minimum is 1060, reasonable level 2070+).
Mac: Currently we are only getting consistent results on machines
that are new enough to be updated to macOS 12+.
More Detailed System requirements:
Partial payment option available: 50% prepayment and 50% before the course starts
All practical topics have corresponding tasks to complete as homeworks. Most of them require to repeat the actions from the lectures on your own supply.
We recommend to execute them even if everything is clear in theory - to ensure that you won’t face unexpected issues in your future work.
During final week
you will have to develop and complete your own project> (with our assistance) as a kind of exam of the obtained knowledge.
10-12 hours per week should be sufficient to master necessary concepts and skills. You may want to invest more time for more exhaustve explorations though. Remember, the course program is somewhat open-ended: nearly all topics are not limited in scope, and have lots of options for extra developments.