January 26, 7PM CET
AI/ML in Visuals: Practice of Real-Time Visual Art Creation
panel talk
about the event
Join us for an exclusive panel talk exploring AI/ML in Visuals!
The Creative Code Art Community and Hou2Touch school present a panel talk featuring practicing artists and experts discussing the advanced applications of AI in new media art creation.

about the creative code art
Creative Code Art unites digital artists and technologists, fostering connection through collaborative live events and virtual community challenges. Based in NYC and Iran, the collective builds inclusive spaces that empower BIPOC, Neurodivergent, and LGBTQIA+ creatives worldwide. Their expansive community of 100,000+ artists has evolved into a vibrant global network, earning recognition with their Telly Award-winning VR exhibition "Creative Code Festival," which showcased creators from 50 countries.
The collective strengthens creative bonds through their signature "& FRIENDS" event series, partnering with pioneering groups like Public Visuals, Livecode.nyc, and Co/Function. Through hands-on workshops in collaboration with HOU2TOUCH, they remain dedicated to dismantling barriers in creative technology, fostering connections between artists across borders.

We are presenting our coming developments in the AI/ML classes:
Computer Vision workshop using YOLO, Depth estimators, and Javascript
libraries for interactive installations
Workshop on AI tools real-time workflows with StreamDiffusion
Two-month course on visual content creation with AI/ML tools
Future developments and perspectives
Featured speakers:
Vadim Epstein will speak about AI/Ml in Visuals course and new developments in the area
Alexander Korneev demonstrating AI integration in VJ workflows
Simone Franco exploring AI-powered camera sensors for interactive installations
speakers

Former IT consultant and casual theoretical physicist, combining serious technical background, strong corporate experience and vivid creative mind. Has worked in various fields such as net.art and science art since 1996, eventually focused on visual media with stochastic algo narratives.
As an artist and curator, had made visuals for hundreds of concerts, festivals, parties, and commercial events. The artworks have been exhibited worldwide in Montreal, Vancouver, Stuttgart, Paris, London, Moscow, Lille; highlighted on the conferences NeurIPS 2020 / 2021 / 2022, CVPR 2021; sold as NFT collections, etc.
Besides commercial and personal projects, has delivered numerous talks, workshops and training courses.

Creative Technologist specializing in generative art and TouchDesigner development. With a decade-long focus on New Media installations, collaborating with major studios including Sila Sveta and Setup Designs.
Credits
Currently leads technology development at an NYC-based interactive experience space, developing custom solutions for real-time visuals and immersive environments. Background spans large-scale installations, real-time graphics programming, and interactive system architecture.
Explores AI-driven approaches in interactive media, focusing on expanding technological capabilities of immersive experiences.
The stream will cover emerging approaches for incorporating AI tools into IMAG and VJ workflows, offering a look into the expanding possibilities of real-time visual content creation.

TouchDesigner Developer with a background in sound engineering, acoustics, event production, and digital creativity. Born July 2, 1988, in Venice, Italy, I began as a sound technician, graduating from the Cinema Academy of Bologna with expertise in acoustics and studio construction. Early work included audio recording and designing treated spaces, later transitioning to event production in Venice, managing logistics for international teams in a water-bound city.
A decade ago, I moved to Berlin, co-founded Buena Onda, a jazz-focused recording studio. My passion for sound and technology led to a quadraphonic sound project, introducing me to TouchDesigner a pivotal discovery that reshaped my career.
At THE REED in Berlin, I honed my TouchDesigner skills, managing cutting-edge tech for innovative projects. Now a freelance developer, I’ve worked with Coca-Cola, FIFA, and ZKM, focusing on interactivity. As part of HOU2TOUCH, I explore cameras as ultimate interactive tools—at the cost of a sizzling GPU!

Media artist
Uzbekistan born trained as an architect, TN is a multimedia artist, art director and creative coder
based in Berlin since 2015. Throughout the past years expanded practices into virtual
architecture with expansive experience in VR/XR development, modeling, interactive logics &
mechanism design of irl / url experiences based on custom procedural engines. Tim's field of
work and interests spans from conceptual development, artistic research and experimentation to
audio/visual-tech directing and sourcing for innovations, RND in the open-source ecosystem.
Recently, has been actively involved in the development of gamified interfaces in the field of
web3 and blockchain.
Developed and presented a/v projects in Berghain in collaboration with AMEO, a VR installation
at Centre Pompidou-Metz and Julia Stoschek Collection within the "Worldbuilding" exhibition,
visual light and stage projections with Marianna Simnett and LAS Art Foundation, art direction
and visuals for Black Mirror tokenized web3 experience, visual art direction at Pacha Ibiza with
Rockstar Games, VR installations at Art Basel in Miami 2022, 2024 and Basel, Printworks
London, Monom 4DSOUND Studios, as well as part of collaborative live art ecology LARP The
Sphere 2033 in Kaunas ConTempo festival

Erin Wajufos is a Brooklyn-based new media artist and community organizer who bridges the physical and digital art worlds through her work with Creative Code Art. As the platform's community administrator, she cultivates an inclusive space for emerging artists while showcasing her own practice in audio-reactive modular synthesis performances.
Through her co-production of the "& FRIENDS" live event series, Wajufos creates immersive experiences that bring together local artists and audiences, strengthening Brooklyn's experimental arts scene. Her commitment to accessibility in new media art is reflected in the regular prompt challenges she curates for Creative Code Art, which provide opportunities for artists to develop their practice and gain visibility in the field.
Wajufos's dual role as artist and organizer exemplifies her vision of technology as a tool for community building. Her work deliberately breaks down barriers between digital and analog, virtual and physical space, established and emerging artists – fostering a more dynamic and accessible creative ecosystem.
Panel Talk plan

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