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Extended Real Lights course

by Pavel Zmunchila from Setup.Design

and stanislav glazov


Offline, days 

Lisbon, Portugal

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Extended Real Lights Course

Full format education program that covers the history, security, project management, preproduction and production for the Show Design, including the technical aspects of creation and usage of the show control systems with GrandMA, TouchDesigner and visualisation in Capture.

Includes:

Work with ILDA Lasers, Moving Heads control, Pixel mapping and performance optimization for the Big Scale shows.

Course aims

- to provide a solid understanding of all stages of lighting design pipeline for real life event - from concept developement to show execution.

- to utilise GrandMA, TouchDesigner possibilites to deliver immersive audience experiences

Location

Lisbon, Portugal

Offline Course Duration

1 week

Your skill level

Intermediate

Software

TouchDesigner 2023, MA3D, Bitwig 5, Ableton Live

Lessons Duration

24 Hours

Formats

Offline Lab, Curated, Self-Paced

Who needs this

Stage Designers Media Artists 3D Artists Musicians VJs Light Designers

Link to this page location: #galery

By the end of the session, a successful student will be able to:
• Become familiar a brief history of stage lighting and control systems development
• Form an overview of the different light fixtures, their features, and control systems
• Identify lighting control and it’s modern protocols and standards and consoles
• Appraise pros and cons of TouchDesigner and MA Lighting's control system
• Appraise the role of light, video, smoke and lasers as parts of a common stage choreography

By the end of the session, a successful student will be able to:
• Understanding of stages of project development. From Concept design to visulisation, rehearsal and production.
• Understanding of different roles and their responsibilities during each of the stage

By the end of the session, a successful student will be able to:
• Understanding different types of venues (Theater, Concert Hall, Stadium, Sport Arena, Club, Warehouse, Abandoned venues etc)
• Working with smoke and safety concerns
• Working with light and health and safety procedures
• Working with lasers in safe environments
• Health and safety procedures when working with electricity systems

By the end of the session, a successful student will be able to:
• Define a conceptualisation for a project
• Create and deploy a lighting and media setup.

By the end of the session, a successful student will be able to:
• Explore a real world example of immersive lighting experiences
• View practical examples of 3D space, geometry and project configurations

By the end of the session, a successful student will be able to:
• Import and export data exchange between visualiser platforms
• Use Grand MA and TouchDesigner to build project visualisations
• Work with fixture libraries and MVR files
• Construct automatic generation of DMX Charts from GrandMA XML

By the end of the session, a successful student will be able to:
• Form a general logic of MA Lightning including MA2 and MA3 systems
• Launch and running MA on a PC
• Patch fixtures in MA and use the Lighting fixture Library
• Running large fixture sets, set up parameters in MA and DMX channels in TD

By the end of the session, a successful student will be able to:
• Build DMX Charts using Script CHOP and Script DAT
• Approach multi console networking
• Organise data management, master and back up systems
• Patch test scenes with 100+ fixtures
• Build pixel mapping engines with TD and Grand MA

By the end of the session, a successful student will be able to:
• Configure fixture types and properties
• Set up transformations in MA3D
• Bitmapping in Grand MA
• Build previews, presets, sequences, cues, effects, control panels and cuelists
• Construct sequences in Grand MA
• Utilise the graph editor & programming FX

By the end of the session, a successful student will be able to:
• Optimise CHOP processing
• Setup Replicator for MultiUniverse projects
• Configure and deploy pixel mapping in TouchDesigner

By the end of the session, a successful student will be able to:
• Optimise CHOP processing
• Utilise GLSL based approaches for lighting control & data processing
• Setup Replicator for MultiUniverse projects
• Configure and deploy pixel mapping in TouchDesigner
• Summarise today’s lesson content.

By the end of the session, a successful student will be able to:
• Utilise advanced MIDI control to configure MIDI and DMX remote inputs to connect to external control devices
• Deploy OSC integration
• Utilise Ableton/Bitwig as an external timeline with data control: MIDI notes and envelopes

By the end of the session, a successful student will be able to:
• Work with timecode in TouchDesigner and Grand MA
• Explore practical configurations of using timecode systems in TouchDesigner and Grand MA

By the end of the session, a successful student will be able to:
• Develop an understanding of laser mechanics and laser physics
• Utilise SOP processing and geometry coordinates mapping
• Ensure robust sync of video and geometry playback
• Explore and use the Laser CHOP
• Control colors and masking laser output
• Utilise ShowNet

By the end of the session, a successful student will be able to:
• Utilise Pangolin CHOP
• Deploy the Sollinger LA Toolbox
• Working with Pangolin Projection Zones and preparing geometry output from TouchDesigner
• Visualize the Laser Graphics.

By the end of the session, a successful student will be able to:
• Utilise techniques for tracking moving heads with TouchDesigner and MA
• Pan Tilt calculation based on 3D coordinates in TouchDesigner using Script CHOP
• Calibrate physical moving head fixtures
• Baking up Laser and DMX Data
• Controlling GrandMA from TD

Pavel Zmunchila

Co-founder of Setup Design


Pavel Zmunchila is a lighting and visual artist, as well as a set designer with over 12 years of experience in a vast field from modern theater and technological art to electronic dance music and stadium rock tours.

Started in 2012 as a technical director and lighting designer of a modern theater and music venue, developed further to a lighting designer of one of the largest musical theater projects in Russia.

Continued developing skills and expanding toolset, moved forward to creating custom control systems for lighting, lasers and real-time generative video content for music events.

In 2018, together with Stepan Novikov, Dmitry Znamenskiy and Anton Kochnev, founded Setup Design studio which successfully collaborates with various musical, art and festival projects as well as creates their own technological art experiences.

    Famous collaborations:
    ● Red Hot Chilli Peppers on their Unlimited Love Tour
    ● DJ Dixon on Transmoderna project
    ● Closing of Printworks, London
    ● Dom Dolla Tour
    ● Mahmut Orhan on his Revo show
    ● Adriatique on their X Tour
    ● Extrema Noir Festival 2022
    ● Sophie Festival

    Technological experiences:
    ● Coil, the installation by Setup which emerges all over the planet, from Washington to Istanbul
    ● Over and Above, club Installation in Kuala Lumpur
    ● Fomo, club installation in Baku
    ● Lines, installation took place at the Beams Venue, London

And many more

Link to this page location: #book

Advanced Knowledge of TouchDesigner
Previous C++ development experience
Object-oriented programming notions

Windows OS Prefered (we will be using Visual Studio IDE).

in a studio in the center of Lisbon, Portugal - https://www.rna-studio.com/

Tea, water, everything for comfort

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